

#Dungeon alchemist full#
Click here for the full resolution version of this map. Clips of putting this map together (and my perpetual indecision) are linked above. Quiet stretches for miles in every direction. The party sees an opulent mansion in the distance.


Here’s the map I made in 3 minutes plus one I made in about 25 minutes.
#Dungeon alchemist Pc#
With very little experience in the program, I went from File -> New Map to Export -> Image in just three minutes and six seconds (for reference, my PC specs are here). If you’re a multitasker like me, you might prompt the party to ask what they’re trying to accomplish and how as they approach, while you start the map from scratch in the background. Maybe that building was something you wanted them to explore or maybe it was just set dressing that the party latched onto as they often do. Imagine your party wants to explore a nearby building, say a beautifully appointed but oddly quiet mansion. Here’s where that price point can start to climb (and can also be seriously worth it). (Here is a quick video of making a map that took me about 25 minutes.) Not bad and pretty comparable with other map-building programs like Dungeon Draft ($19.99 USD), which can randomly generate the shape and configuration of a structure like a dungeon, but certainly won’t be providing furniture, decorations and lighting all within the theme you select. One license of the program was €30, about $34.93 USD as of the time of this writing. As with many things in the TTRPG world, convenience comes at a cost.Required specs are listed at the bottom of the steam page for DA and discrete graphics in a non-gaming laptop probably just won’t cut it. Your computer has to be able to run it, which is definitely a throttling factor.Surface-level simplicity for those who want it and meticulous options for those who like to do a deep dive. I can make something fast or I can spend meticulous hours arranging each bowl and spoon to exactly where I think they should go.Great maps, super quick to build, received a ton of compliments from our players who loved the art style and detail on a map I made 10 minutes before our session started.After playing with this program for a week, I can say with confidence this was an excellent purchase for me and I’ll be using it all the time.
#Dungeon alchemist pro#
Once your map is perfect, you can export it directly into Foundry, Fantasy Grounds, Roll20 (if you have a Pro subscription), as a UniversalVTT export or as an image you can print or display for your party. From there, you can fine tune objects like move or add doors, stack some extra mugs on the bar, make the piano gigantic for some reason or hide a pile of gold coins in the back room.
#Dungeon alchemist install#
You select the size of the map you want to work with, choose a theme (currently the options are castle, outdoors, mansion, alchemists’ laboratory, crypt and tavern, each of which has tons of sub-room options that could be repurposed) then draw in room spaces and let DA’s extra-smart algorithm build the walls, install the doors and windows, lay the flooring, furnish the room and light the sconce candles. If you haven’t heard of it yet, Dungeon Alchemist is an AI-powered map generation tool. Dungeon Alchemist is slated to release February 2022 and based on what we’ve seen in the beta that dropped last week, they’re on track to produce something incredible that could change the way we interact with TTRPGs in the digital space. Technically the object category is a bit limited as the program is currently in beta but quite frankly I haven’t found myself missing anything. Dungeon Alchemist is an incredible program that works exceptionally well both for the GM looking to put something in front of the players quickly and the GM who wants to make sure every object is exactly perfect in terms of size, quantity, placement and orientation. Extra fast, pretty maps are extra fast and extra pretty
